Posts tagged XR
Brandon Powers

Brandon Powers creates visceral experiences at the intersection of theatre, dance, and technology across physical and virtual space. Leveraging his expertise as a director and choreographer, his work focuses on capturing liveness in the digital, and shifting culture towards a more embodied future. Brandon collaborated on AI-powered immersive installation, Frankenstein AI (2018 Sundance Film Festival), created interactive choreography for VR-narrative Queerskins: ark (prod: Intel Studios, Tribeca Film Festival 2020, Venice Film Festival 2020) and worked alongside Tony Award winner Andy Blankenbuehler for Bandstand (Broadway/Paper Mill Playhouse). He is a 2020 Sokoloff Arts Creative Fellow and staff member of Musical Theatre Factory where he leads MTF XR, a new program dedicated to supporting the next generation of musical theatre in XR. He has spoken about the intersection of arts and technology at Creative Tech Week, the TCG National Conference, Verizon’s 5G Lab and Lincoln Center.

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Carla Gannis

Carla Gannis is an interdisciplinary artist based in Brooklyn, New York. She produces works that consider the uncanny complications of grounded reality and virtual reality, nature and artifice, science and science fiction in contemporary culture. Fascinated by digital semiotics, Gannis takes a horror vacui approach to her artistic practice, culling inspiration from networked communication, art and literary history, emerging technologies and speculative design. Gannis’s work has appeared in exhibitions, screenings and internet projects across the globe. Recent projects include “Portraits in Landscape,” Midnight Moment, Times Square Arts, NY and “Sunrise/Sunset,” Whitney Museum of American Art, Artport. She is Industry Professor at New York University (NYU) in the Integrated Digital Media Program, Department of Technology, Culture and Society, Tandon School of Engineering.

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Eva Yossifova Davidova

Eva Davidova is a New York-based, Spanish/Bulgarian interdisciplinary artist with focus on new media(s), information, and their socio-political implications. She works with interactivity, virtual reality, animation and performance, exploring the power of the visceral and the absurd. Disrupting and challenging a singular narrative, she combines influences from ancient mythologies with the current technological moment and the impending ecological catastrophe. Davidova questions what we take for granted and creates possibilities for agency through uncertainty and play. She has exhibited at the Bronx Museum, the Everson Museum, the Albright Knox Museum, MACBA Barcelona, CAAC Sevilla, Instituto Cervantes Sofia, and La Regenta among others. Her most recent exhibitions were "The Sound of One Computer Thinking" at the IMPAKT festival (Utrecht, Netherlands) and “Intentions>Transfer And Disappearance II, or, Who Owns Our Emotions?” at the EdgeCut series in New York.

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Matt Romein

Matt Romein is an artist and performer whose work consists of live performance, generative computer art, and multi-media installation. His practice explores the ways in which the physical body is recreated and represented in digital spaces and how the digital body can be manipulated in evocative and unsettling ways that challenges ideas of identity, autonomy, and ethics. His performance design work includes plural (love) by Haruna Lee + Jen Goma, Knot In My Name by Ita Segev, and [50/50] old school animation by Peter Mills Weiss + Julia Mounsey. His work has been shown at BAM, Mana Contemporary, Soho Rep, The Public Theater, 3LD Art + Technology Center, and more. His art installation work has been shown at Sundance’s New Frontier Program, IDFA’s DocLab, and SXSW. He has had artist residencies and received grants from Pioneer Works, Google, CultureHub, Signal Culture, NYU, and more.

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